Immersiveness and interactivity in documentary storytelling. The Apnea case study

  • Tatiana Mazali Politecnico di Torino
  • Vanessa Vozzo Politecnico di Torino

Abstract

The paper aims to investigate the potential and the boundaries of immersive experience in the field of interactive documentary through Apnea, a case study. Apnea is a media art project concerning migrants who are crossing the central Mediterranean route, one of the main access routes to Europe. In 2016 a multimedia, interactive and immersive VR installation on the politically significant shipwreck of 3 October 2013, which occurred in the Lampedusa sea (Sicily, Italy), resulted from the project. A total of 368 people lost their lives in that shipwreck. The paper will contextualise Apnea in the interactive documentary field. Furthermore, the Apnea approach to immersiveness and interactivity will be investigated. The goal is to reveal, through the Apnea example, the ways in which interactive and immersive technologies can offer a profoundly different way of experiencing a documentary for the user and how this new language is evolving.

Published
2019-12-29
How to Cite
MAZALI, Tatiana; VOZZO, Vanessa. Immersiveness and interactivity in documentary storytelling. The Apnea case study. DigitCult - Scientific Journal on Digital Cultures, [S.l.], v. 4, n. 3, p. 27-38, dec. 2019. ISSN 2531-5994. Available at: <https://digitcult.lim.di.unimi.it/index.php/dc/article/view/145>. Date accessed: 28 oct. 2020. doi: https://doi.org/10.4399/97888255301554.
Section
Articles