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  1. Home /
  2. Archives /
  3. Vol 5 No 2 (2020)

ISBN: 979-12-5994-120-6
Cover: Lucio Fontana, Struttura al neon per la IX Triennale di Milano (1951)
Graphic design by Stefano Morreale

Published: 2021-05-02

Full Issue

  • PDF

Provocations and Dialogues

  • Transcodificare lo zombie
    Transcoding the Zombie
    Mirko Lino
    1-6
    • PDF (Italiano)
  • Questo non è un gioco: Alternate Reality Game e spazi di negoziazione sociale
    This Is Not A Game: Alternate Reality Game and Social Negotiations
    Domenico Morreale
    7-12
    • PDF (Italiano)
  • Punk Gamification e partecipazione ludica critica
    Punk Gamification and Playful Critic Participation
    Mattia Thibault
    13-20
    • PDF (Italiano)

Articles

  • Equità degli algoritmi e democrazia
    Algorithmic Fairness and Democracy
    Antonio Santangelo
    21-30
    • PDF (Italiano)
  • Sulle abitudini di lettura del libro stampato e del testo digitale
    Some remarks on reading habits of printed book and digital text
    Francesco Vettori
    31-52
    • PDF (Italiano)
  • Raccomandazioni Sociosemiotiche
    Sociosemiotic Recommendations
    Antonio Santangelo, Anita Elena Botta
    53-64
    • PDF (Italiano)
  • Per una valorizzazione dei parchi archeologici in Italia
    Enhancing Visitor’s Experience inside Archaeological Parks in Italy
    Angelica Federici, Arianna Farina
    65-72
    • PDF (Italiano)
  • Modelli, campo e prospettive della Digital History
    Models, Field and Perspectives of Digital History
    Roberto Testa
    73-88
    • PDF (Italiano)
  • Prototyping Spatial Interactions
    Pierluigi Dalla Rosa
    89-97
    • PDF
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Graphical project by Stefano Morreale.
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